Optional challenges and additional modes reward experienced and difficulty-loving players, while clear item descriptions and accommodating difficulty modes make the early-going much easier - a rarity for the roguelite genre.Īlthough it's a bit content-bare, I've only played the base game. While its core mechanics and structure might be intimidating at first, it goes above and beyond the trappings of the genre to welcome new and experienced players alike. Yes! Mothergunship: Forge expertly toes the line between approachability and depth. If like me, your lizard brain enjoys the simple things like attaching eight sawblade launchers to your bionic arm, letting 'em fly, and watching them ricochet through a spaceship, wiping out legions of robotic assailants in the process, then Mothergunship will land right in the Goldilocks zone for you. Players looking for a sweeping narrative to string together each run or really anything beyond blasting bad bots won't be satisfied with Mothergunship. You'll still be unlocking new gun parts, modes, and modifiers for future runs long after you destroy the eponymous mother gunship for the first time, but once you've mastered the flow and learned how to break the game, Mothergunship's gripping loop will be the only thing pulling you back.įor me, that core loop was enough. That's not to say the game isn't deep or that it doesn't offer plenty of different ways to play it's just lacking in new things to do after a while.Īfter you fully complete one successful run, you've seen all the areas and bosses the game has to offer. Once you get your robotic mech legs, however, Mothergunship: Forge is most hampered by the same tendency shared by a majority of VR games: it's a short experience, even across multiple playthroughs. While learning how to completely crack a game might be integral to the "rogue" subgenres for fans, it could certainly be a barrier to entry for the uninitiated. Players new to the die-play-learn-repeat loop of games like The Binding of Isaac or Enter the Gungeon are sure to encounter a bit of confusion, or even frustration when they're just starting out. Roguelite games, like Mothergunship: Forge, tend to be hard to get into. Mothergunship is very accommodating to both difficulty-loving thrill-seekers and newcomers with a smattering of difficulty and run options that really serve to help players find their balance. That's where another major strength comes in. After a few post-run stats that summarize how you did and some light banter from the game's amusingly self-aware (but wholly unmemorable) cast of NPCs, you can start again. If you find yourself in over your head and lose on a run, it's incredibly easy to hop right back in. Of course, even the most game-breakingly-busted build can only get you so far.
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